Monday, 4 April 2011

Game Concept for Flash

 A jumping platformer always heading up, with the idea to jump up to a new platform continuously (obviously), the catch is to prevent the player from being able to stop and think or pause or anything, all the platforms will be at a slight tilt so if the player stops moving they will slide off and die.

Also, there will be falling boulders that will slide down the platforms and hit the player thus knocking them off the platform to their death.

Jump pads and other collectibles will be included in various places, haven't quite worked that out yet, but they'll either help or hinder you depending.

If a player lands on a platform and does not immediately jump they will begin to slide off it, the player has till they have fallen off to jump off the platform or try a mini jump to stay on the platform longer. This means that the game requires the players full attention and they have to be constantly doing something to prevent death.

I was thinking of using this as my final Flash assignment, and I have now been given the go ahead, so I should start creating this very soon. I just need to work out the premise for it.

A boy chasing his lost helium balloon in a construction site may not be the concept I am looking for.

No comments:

Post a Comment